Bloody
Eyeballs
1. Open a new file that is 100 pixels wide by 100 pixels high, RGB white
background.
2. Hold your control key down and hit the letter i to invert your
background color to black.
3. Insert a layer. Use your elliptical marquee tool set to a fixed size
of 90 pixels by 90 pixels to select a central circle of your canvas.
 
4. Hit your D key and follow it by your X key to set white as your
foreground color and black as background color. Select your gradient tool
set to a radial gradient set from white to black. Draw a gradient from just
left and above center to the lower left. Deselect all.
5. Insert a layer. Fill with 50% gray by clicking edit=> fill. Click
filter=> Render=> clouds. Click filter=> render=> difference clouds.
6. Click image=> adjust=> levels. Pull the right arrow left until the
value is between 30 or 40.

7.
Click Image adjust=> Hue / Saturation. set the following:
- check colorize
- hue = 0
- saturation = 70
- lightness = +25
8. Control click the eyeball (white circle) layer. Click back on the red
cloud layer. add a layer mask.
9. Insert a layer. Fill with 50% gray by clicking edit=> fill. Click
filter=> Render=> Clouds. Click filter=> render=> difference clouds. Click
filter=> render=> difference clouds again
10.
Click image=> adjust=> levels. This time bring the right arrow nearly to
touching the left black arrow, until you have fuzzy lines.
11. Click Image adjust=> Hue / Saturation. set the following:
- check colorize
- hue = 0-
- saturation = 70
- lightness = +25
12. Set this layer to multiply. Use your move tool to orient your
bloodshot lines over your eyeball in the best orientation. (each time you do
clouds you get a different pattern. Right click on the previous layers mask
and set selection to mask. Click on your bloodshot lines layer and add layer
mask.
 13.
Move the ball layer to the top by clicking layer=>arrange=> move to front.
Set this layer to multiply. The image on the right had steps 5-12 done
twice. to get the amount of bloodshot. Link all the layers except the
background and click layer=> merge linked.
14. Add a layer. select your foreground color to orange brown
hex #FF9900 and your background color to green hex # 33CC00. Draw a radial
gradient from the center of your canvas to the center bottom of your canvas.
15. Click Filter=> noise=> add noise. Set the noise to
- 25%
- monochromatic
- Guassian.
16.
Click Filter=> blur=> Radial blur.
17. Control click the eyeball layer. click back on this iris layer and
add a mask. Click apply layer mask.
18. Select your move tool and click edit=> transform=> scale. Set the
height and width to 55%. And apply the scale. Use your move tool to position
it on the upper left side of the ball surface. Set this layer to multiply.
Duplicate this layer and set it to hard light.
19.
Control click the iris. Add a new layer. Hit your D key to set your default
colors. Click edit=> stroke. set the stroke to
- 1 px
- center
- black
- 100%

20. Click filter=> blur=> Guassian blur. Set the guassian blur to 1
pixel.
21. Select the elliptical marquee tool and set to a fixed size of 20
pixels by 20 pixels. Insert a new layer and put your selection centered on
the iris. Fill this with black.
22. Insert a layer. set white as foreground color. CLick edit=> stroke.
Set to 1 pixel, center.
23.
Click filter=> blur=> gausian blur set to 1 pixel.
24. Insert a layer. Draw an arc between 10 and 11:30 over the pupil
surface using a 3 pixel hard brush. Click Filter=> Blur=> Guassian blur. Set
to 0.5.
25.
Insert a layer. Draw an oval between 4 and 5:30 on the pupil surface using
the 3px hard brush. Click Filter=> blur=> Guassian blur. Set the blur to 3
pixels.
26.
Link all the iris images to the eyeball under it. Click layer merge linked.
Go to part 2 to animate this. |